Updates Continue 2.0


My previous iteration had a few flaws and bugs, which I think I managed to squash, I'll list what I've done in this version, but bare in mind, there *was* a first iteration here, till I removed it :(

There are currently 32 available stages to complete (more to follow)


Updates:
Improved detection timing on tiles and the void, making it less likely to die multiple time.

You can no longer back track your self which resulted in you loosing multiple lives.

Extra lives are now awarded per 4 stages instead of 5k points

Updated the Puck sprite slightly.

Removed all sound effects to mimic the original game.

Added the Original Music of Sensitive (Composed by Oliva Kirwa).

Attempted to add the original background void.

Added Death/Respawn animations.

Created my own *Hub* world which adds a few options to the game.

Added "SPEED" Nameplate which you can change the Puck speed.

Added "LIVES" Nameplate which you can change the starting lives.

Added an Information nameplate (WIP) which you can view mini tutorials and credits.

Prevented the ability to drop into the Minus Lives count (no more free plays for you!).

Added a Hardcore mode to the "LIVES" nameplate, can YOU complete a run in just one life?.

Updated Tile removal animation slightly.

Improved UI to now feature "Score", "Lives" & "Hi-Score".

Hi-Score is now tracked once all lives are lost.


Known Issues:

Animation is a PROBLEM when working with the RPG Maker MV, animated yellow tiles are now Red.

Explosion animation is not available as of yet.

TO DO:

Add the rest of the vanilla stages.

Add custom achievements, and unlockable.

Colour and Puck graphic swaps.

Enabling the save feature.

Add new custom tiles.

Add a separate map collection.

Files

Sensitive.7z 82 MB
Mar 30, 2022

Get Sensitive

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